tOURs

2017
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City Wander has become a popular hobby in recent years. People enjoy exploring the city by walking, it is a hobby to relax oneself, and to discover new treasure of the city and one’s life. In this research, I designed a City Wander recording and sharing service with wearable devices, which visualizes the heartbeat information on a map to show the relationship between human body and urban landscape, so that we can realize the embodiment of urban landscape. I firstly hypothesized that one’s heart rate rises when he or she sees something he or she is curious about, and then test this using my first prototype device. I conducted an experiment with four participants, in popular City Wander areas such as Akihabara and Asakusa area in Tokyo. The data suggests that heart rate is significantly higher when participants see what they consider an interesting spot when compared with spots they are indifferent towards, implying that my concept is supported by quantitative physiological data responses. With the second prototype, which is a new kind of Instagram Service, I had a deeper study on the relationship between urban landscape and human emotion, and also to show the actual scenario possibilities of this research. Perspectives of this research direction are discussed in terms of the relationship between city and human body and even the emotion.

近年、街歩きは個人の趣味として人気が上昇しています。人々は街を歩いて探索し、休日にリラックスすることを楽しんでいます。この研究では、ウェアラブルデバイスを使って、使用者の心拍情報をマップ上に視覚化することによって、街歩きを記録とシェアするサービスをデザインしました。心拍情報の視覚化によって人の体と街の関係性を表すことで、都市ランドスケープの身体化が実現できます。「人は興味があるものを見ると心拍数が上がる」という仮説をもとに、秋葉原や浅草など有名な観光地で実験を行わってきました。得られた研究データは仮説を支持しており、この研究コンセプトが定量生体データにより有効だと証明されました。その他、研究の詳細検討では心拍数を使った新しいインスタグラムサービスを応用例としてデザインしました。当研究は、心拍マップを生成し、人の体や感情と街の関係性を討論しました。

Contributors

Feng Liang 梁楓
Masashi Nakatani 仲谷正史
Kai Kunze カイ・クンツェ
Kouta Minamizawa 南澤孝太

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Feng Liang, Masashi Nakatani, Kai Kunze, and Kouta Minamizawa.“Personalized record of the city wander with a wearable device: a pilot study”. Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct.(UbiComp16), pp.141-144, Heidelberg, Germany(2016.9) DOI:10.1145/2968219.2971462